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Frontier | Part 2

Transcript

I like making art that doesn't look like art, so people come across it and they wonder, "What is this, does it have a purpose?" Part of it's the industrial look of the works. They look like they have some function. They're built like signs or large billboards with the big posts and the bolts. But they have no function. It's purely aesthetic, it's purely... they're there to kind of trigger thoughts and associations and to, I guess, make you think about the place, to point out the character of the site. One of the interesting things about the Rail Path site is it opens up an area of the city that's not normally accessible to the public. It's kind of this in between space that has this kind of a very wild feeling, which is part of the reason I called the piece "Frontier". It's, like, on the outskirts of civilized society.

These things mimic the architecture behind them. And even as I was working on them buildings behind them started to be torn down. Like Tower Automotive had all these chimneys sticking up and it's been ripped down and it's a big hole in the ground right now.  So these pieces have almost become ghost images of what was there previously. And that's nice because they are transparent; they are kind of ghost-like.

I use mesh, as I said before, to cover a large area using as little material as possible. But I also wanted you to be able to see through them at what was behind. And I also was interested in the flickering effect that happens. Between the 2 layers you get moray effects. So it works with the idea of movement. As you move past on a bicycle or jogging or roller blades or walking you get this flickering that happens. And it happens at different speeds depending on how fast you're going.

Have you heard Part 1 yet?

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